Computing
At Audenshaw Primary School we use a scheme of work that enables all teachers to confidently deliver creative and innovative lessons for children to access and enjoy even from an early age. Each unit develops pupils’ computing skills across and within a creative curriculum and uses software that is familiar to the teachers and children. It allows both staff and pupils to put computing in the heart of their teaching and apply this within our ever-changing computing world. To enable children to become up to date learners in computing they are able to use iPads, laptops, netbooks, microphones, music software, coding software and many more. The skills learnt in school will allow them to apply knowledge at home and for the future.
Computing Key Stage One Objectives
Pupils should be taught to:
- understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
- create and debug simple programs
- use logical reasoning to predict the behaviour of simple programs
- use technology purposefully to create, organise, store, manipulate and retrieve digital content
- recognise common uses of information technology beyond school
- use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they
Computing Key Stage Two Objectives
Pupils should be taught to:
- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
- use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
- select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
- use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.